New Cover and YouTube


I recently did a cover of “Gekka no Yasoukyoku” (roughly, “Nocturne in the Moonlight”) by Malice Mizer, replacing the vocals with guitar. It’s rough (and RC 1), but sounds decent enough. Check the Musical Projects section.

Also, I hacked and inserted the translated intro to FFIV, recorded a video of it, and threw it on YouTube. Check it out:

Final Fantasy IV: Easy Type Intro (WIP)

~DS



Re-organized.


Rather than keeping all of the links here, I’m simply going to post a small note when I add something new in terms of musical projects. There’s a nice link up near the top, next to Romhacking Projects, that has anything I’ve done musically and posted here.

I recently updated my rendition of the Final Fantasy: Mystic Quest battle theme. The old one was back when I had a crap(pier) sound card and had some timing issues. These are fixed in the newer release. Enjoy.

~DS



More musical musings.


Since getting home, I’ve recorded two new songs (both covers, obviously) and re-recorded an old VG Remix I did. Enjoy.

http://dsrh.charsisforge.org/Okusenman.zip
http://dsrh.charsisforge.org/risingfightingspirit.zip
http://dsrh.charsisforge.org/tornadobuster.zip

~DS



Special Satriani Cover.


I’ve been meaning to cover “Cryin’ ” for quite some time, but every time I played it, I couldn’t find the inspiration to finish it. I’d mess with the idea for a few hours, then delete everything I did because I didn’t feel it worked the way I wanted it to.

Thanks to some recent personal inspiration, I decided to finally try again, and it led to me finishing it.

http://dsrh.charsisforge.org/cryin.zip

Hope you enjoy it,

~DS



FFIV: Map Locations


I expanded the boxes for map locations (such as “Town of Baron”) as far as FF2us had them. I could expand them more, but once I get the VWF going, I won’t need more space than this.

Mwahaha.

Full title!

It’s getting there, folks. I still have a few things left to do in the main menu (the “Config” screen needs to be redone, and some of the “Magic” submenu. The “Item” menu should be expanded to allow for more character space per item there as well.)

~DS



Yet again, more FFIV:


The Equip Menu is mostly done.

New Status Menu layout.

Character Names in the Items menu display properly!

There’s alot more to do, but I’ve done quite a few more things. The equip menu is now far more pleasing to the eye. The status menu works quite nicely, though it’s still not entirely final. And character names are now properly storing themselves in the Items menu.

Enjoy,

~DS



Even MORE FFIV: ET goodness


I haven’t kept this very updated, but:

-I fixed the bug with the class/name switch on the main menu. Classes and names load properly in the Status Menu (though, I’m gonna have to put the “Level” text somewhere else. Right now, it’s written somewhere you can’t see it.)

-I increased the fixed length capacity for spells from 6 (5 with the icon) to 8 (7 with the icon). I also made a few squishy tiles (the normal RPG stuff: “li”, “ll”, “il”), and now the “Blizzard” series of spells fits perfectly.

-I hacked the hell out of the main menu, and now it’s complete. No more ASM mods needed here.

-And for fun, I hacked handedness in the equipment menu (all I need to do for the status menu, I imagine, is change a pointer).

Screenshots follow, enjoy! =D

~DS

Fixed Names and Classes in the Status Menu!

Increased spell names from 5 to 7 (8, if you count the icon!)

The Main Menu is DONE!

And I hacked handedness to boot!



New FFIV work.


I’ve managed to do a few things that j2e did for their translation of FFIV in my FFIV: ET hack. I do have a few bugs to fix, but it’s worth the outcome.

12 character limit for items.

The character limit for equipment has been set to 12, and I expanded the equipment menu to allow for it. However, this made it so that there’s a bug with shops and the item menu. I can fix the shop menu bug easily, but the item menu may be a problem. So I think I may cut it back to 11 (which would fix the bug anyway).

Full classes! 16 character limit! Yay!

And then we have the big one. Full class names. No longer will Cecil be known as a “DkKnig”, he will be “Dark Knight”. Kain (with a ‘k’) is a “Dragon Knight”!

However, this too caused bugs. The routine for the main menu, item menu, equip menu, and stats menu is shared. So, when I moved everything around in the main menu, I broke everything else. How am I fixing this? Well, frankly, I’m basically ganking j2e’s routine. They made a separate routine for the main menu. That’s what I’m gonna do. I’m knee deep in their routine as we speak, and I’ve gotten to where the characters name will display. Once I finish going through it, the main menu should be the way I want it, and the equip menu should be fine as well. I’d just need to make a new routine for the item and status menus. I’ll probably gank those from j2e too. >.>

Anyways, it’s coming along nicely. I still need a translator. Any volunteers? =P

~DS



Many new things.


Well, it’s been a while since I updated, so here’s some heads up:

Romancing SaGa work is delayed, due to lack of work by a translator. Bad egg. =p

Demon’s Blazon is coming along, but is also delayed, because the ASM was giving my a damned headache. The 8×16 font was moved to expanded space, but as soon as I did that, the font broke. I spent a month and a half trying to find out why.

I started working on my first DS title: Ys I. It’s fairly easy to hack, and I’ve made a youtube video showing off the first revision of the intro translated. KitsuneSniper is working on it with me, and was able to figure out the pointer system and the tilemap. He created and added the “Equip” and “Item” graphics to the game.

http://www.youtube.com/watch?v=puatQ3UKB38

I also started a retranslation project of Seiken Densetsu II. However, rather than basing it on the Japanese ROM and having a helluva time hacking it, I’m basing it off the US ROM, with FuSoYa’s VWF patch on it. This not only gives me a great font, but also expands the ROM by 1 MB. This should give me the amount of room I’d need for adding in the bunch of dialogue that was cut out of the original US release. I need a translator for the project, however.

I also have another secret project in the works. That’s all I’m saying about that.

~DS



More Romancing SaGa shots


I did a little bit of work on Romancing SaGa. A mysterious benefactor (known only to me as Thibaut) donated some new icons. Added to Youji’s set of icons before, the entire thing is complete.

Also, I edited the kanji for “Skill” to make a pseudo-VWF effect using my 8×8 font. And I scrunched as much text as I possibly could into one 16×16 character for spell types.

Equipment Icons

Full English Menu

Scrunched Spell Types!

More to come later. The semester’s out, so very soon I’ll be knee deep in Demon’s Blazon ASM again, with a release to follow shortly afterward!

~DS

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